I have looked around quite a bit for a good method in GIMP to smooth skin for portrait work. I did find a few tutorials, but they all were mainly concerned with using Gaussian blur with a layer mask to "smooth" the skin. The results were almost always less than satisfactory.
The rest of my GIMP tutorials are all listed here: Getting Around in GIMP
For more examples of this technique at work, have a look at:
my recent shoot with Mairi!
Want to see Wavelet scales as part of a complete portrait retouching workflow? Check here:
The Open Source Portrait (Postprocessing)
For more examples of this technique at work, have a look at:
my recent shoot with Mairi!
Want to see Wavelet scales as part of a complete portrait retouching workflow? Check here:
The Open Source Portrait (Postprocessing)
Then I found the Wavelet Decompose plugin, and the search was mostly over for me.
I thought it might be helpful to walk through the theory as I approach it for skin retouching/smoothing, and how Wavelet Decompose fits into my workflow.



